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Outputs ​

The picture of the live scene goes out through the Output chip in the top bar: fullscreen on a display, in a window, or to other apps through Spout and NDI.

A display ​

Click Output and pick a display. Each one is listed with its name, its size and its refresh rate, for example Display 2 1920×1080 · 60 Hz.

The picture fills that display in a borderless stage window, above other windows, with no interface and no cursor on it. Its shape is kept: if the display's shape differs from the picture's, you get bars on two sides, never a stretched picture.

To close it, use Close output in the same menu. Esc doesn't close it, so a stray key on stage can't either.

Window in the same menu puts the output in an ordinary window instead, handy for checking it on one screen.

If a projector is unplugged, the picture keeps running; Velo tells you, and recovers when it's back. A GPU driver reset is recovered from the same way.

The picture's size ​

With no node selected, the inspector shows the Canvas: the size and frame rate every output renders at, Full HD at 60 frames a second unless you change it. Pick a preset or type the width, height and FPS.

Spout and NDI ​

Under SHARE in the Output menu:

  • Spout (Windows) sends the picture to other apps on this computer: Resolume, TouchDesigner, OBS, MadMapper. It shows up there as a Spout source called Velo, about a frame late.
  • NDI sends it to any computer on the network with an NDI receiver: OBS, vMix, NDI Studio Monitor. It needs the free NDI runtime installed on this computer.

The share sends the program at full size, whatever the display does.

On stage ​

KeyWhat it does
BBlackout: the outputs go black, again to come back. The chip turns red while it's on
FFreeze: the outputs hold the last picture while the scene runs on underneath, again to let go
Ctrl Shift TTest pattern: square cells, a circle that shows any stretch, the middle crossed, the edge, color bars and a grey ramp, for lining up a projector

All three are in the Output menu too, and Blackout and Freeze have their own buttons in the top bar. Blackout, Freeze and the tempo can also be bound to a controller or sent by OSC.

The Output's grade ​

The Output node, last in every scene, grades what goes out: the displays, the shares and the preview alike. Select it to see its values in the inspector, or open them on its card with the chevron in its footer.

ValueWhat it does
ExposureBrighter or darker, in stops (from -3 to +3)
ContrastFlatter or harder (1 leaves it)
SaturationGrey at 0, richer above 1
HueTurns every color round the wheel
ColorizeTints the picture through a color you pick
InvertNegative
VignetteDarkens the corners
FadeFades to black

Each is a value like any other: map the kick onto Exposure, or give Fade to a macro and you have a fader to black on your controller. At its defaults the grade leaves the picture exactly as it was.

The app is GPL-3.0-or-later; its libraries are MIT or Apache-2.0.